This week The Render Guy meets Oskar Füleki from Germany a fantastic artist which work has been widely published. He is an avid VRAYforC4D user.
I personally met Oskar in Vienna at one of the d2 Conference in Vienna workshops and I had the chance to talk to to him in person.
I hope you enjoy this interview as much as I did.
1. Hi Oskar, thanks for taking the time; tell us please who you are and what you do.
Hi, my name is Oskar Füleki. I am 27 years old and was born in Romania but live in Germany since 21 years.
I am an architectural draftsman who is doing 3D renderings in his spare time as a freelancer (www.visumetrie.de). I do this for commercial purpose and also for non-commercial projects. And I love it…
2. how did you get in the field of Archviz?
During my apprenticeship to an architectural draftsman I was fascinated immediately by 3D renderings from well known architects. In the same time I was wondering if and how I could do this by myself. Done some researches I got myself a copy of Cinema 4D
3.Can you tell us a bit more about your work, how do you approach it, what do you try to achieve, what do you like about it and when do your consider a project ready?
When I work for a customer I try to combine a desired feeling with functional explanations in one image. I like the process of creating persuading images out of random scratches or floor plans.
Concerning non-commercial projects I sometimes get my inspiration just from everyday situations, buildings or interesting lighting conditions… or simply from Pinterest. I try to achieve perfection in every detail. Consider it ready is one of the hardest parts. I am fully finished when I don’t want to change anything in the post production a few days in a row.
4. Who is your biggest influence when it comes to finding inspiration?
Just 3 names:
Grant Warwick, Marek Denko, Cornelius Dämmrich
5. You are obviously a VRAYforC4D user, what pushed you towards this software?
From the very beginning I wanted to understand how this software works – get the full controll over it and do precise settings. Just over time I understood what is really possible with V-Ray and I wanted to learn more and more…
6. Do you already work with Version 3.4?
Not yet, I was busy with the creation of “Navá” and did not have the time. But I am looking forward to try it. Especially because I have seen many cool new features already.
7. Can you tell us one of the funniest things that happened during your career as a 3d artist?
Instead of inviting my new girlfriend to get a coffee I seduced her by showing her a picture of my project “Black Box”
8. How do you think the industry will change in the near future?
I think VR will of course become more and more relevant. And I expect that the audience will be fed up with photorealistic renderings soon. Artistic stuff will be more requested.
9. If you were to mentor someone about this career, what would you suggest or recommend? Or if you could back in time to 10 years ago, what would you say to your younger self?
10 years ago I was 17… and thought about ahhhhhhh something else.
But now I would suggest to try different software in order to find your own preferences and the most suitable for your personal needs. V-Ray would be a good choice
10.Now on the geek side, what is you do to give your image that final magic touch?
Well, when the base image is crap it doesn’t matter how good your post production skills are. There needs to be a minimum in the composition of the image. And personally I try to get as many things done in 3D as possible. In the end I use Photoshop for the final touch. Sometimes I get inspired by the Color Grading of other artists or movies.
11. Thanks a lot for doing this for us, if people wanted to contact you where can they find you?
Thanks a lot for the opportunity. It was a huge pleasure answering your questions. Keep on doing such a good work.
People can contact me on my website, Facebook, or Behance: