Take advantage of the best from both worlds.
MaxToC4D is a plugin to transfer 3DsMax current scene to C4D with 2 clicks, solving common problems between import/export problems automatically, to get the best results in the fastest way and with the less effort possible.
For all 3D artist using 3DsMax and/or C4D. You will get instant benefits.
- If you are a 3DsMax user you can add a new dimension to your workflow sending your scenes to C4D to use the fast advanced render there, or the library of objects, or the amazing hair/grass integrated system, etc
- If you are a C4D you can sometimes prefer to model inside 3DsMax for specific tools, or because you have models already done there, or because you have purchased some models in the past in .max format (arch models etc) and you want them inside a current C4D project in a fast way, etc
Scene with Vray materials? No problem!*
*Vray needs to be installed on 3DsMax (the plugin requires an installation of 3d studio max!)
Transfer Scene or Models even if they have vray materials, they’ll be converted to C4D standard materials!
NEW! IN 1.5:
Improvements, and automatic transfer from 3DsMax Vray to Vray For C4D “similar” materials and settings. Even the standard materials will try to get “similar” look with reflection/refraction, etc. Of course you may need to manually adjust some stuff, but this will save you lot of time and tedious work! (Watch video)
Watch 1.5 Update in action:
In each update new features will be added also with more stuff supported in the transfer. But from from first version this is already a game changer, a workflow optimizer, and already supports useful extra info in the transfer as Output Resolution, Enviorment Color/Image/Type, etc
Access the transfer with 1 click from toolbar or from integrated menu on C4D.