chaos VANTAGE
High-quality scene exploration in real-time.
Explore your most complex V-Ray 3D production scenes ray traced in real-time. With Chaos® Vantage, there are no time-consuming conversions. Simply drag and drop your complete V-Ray scene into Vantage and start exploring. Quickly create high-quality visualizations or pre-visualizations for architecture, film-making, automotive, and more.
Experience incredible immersion and extra realism with the new features in Vantage 2, update 5. Dive into your designs with virtual reality support, enhance visual storytelling by animating vegetation, use rounded edges to refine your models, and more. Plus, you can now vote for your favorite features through our new
Virtual reality
See your world from a whole new perspective. Vantage now supports head tracking and rendering to HMD headsets, enabling exciting interactive experiences.
Animated vegetation
Vantage’s new “Wind” parameter makes supported Cosmos vegetation assets sway realistically, adding realism to your scenes.
Rounded edges
Every designer knows that there’s no such thing as a perfectly square edge. Now Vantage will smooth sharp edges, eliminating those harsh lines that don’t look quite right.
Partial opacity
Vantage now offers adjustable per-object transparency, enabling smooth transitions between fully opaque and fully transparent states. Perfect for making objects appear/disappear.
Decal with cylindrical projection
Easily add stickers, labels, and other graphics to flat surfaces or cylindrical objects like bottles and jars. Adjust the Decal's projection to perfectly align with the object's surface curvature in just a few clicks.
UDIM texture support
With UDIM texture support, UV mapping and texturing workflows become easier, simplifying UV map generation and texture assignment. Additionally, Vantage is now capable of rendering UDIMs.
Support for VRayBlendMtl
Elevate the art of material blending in your Vantage projects with the newly added support for VRayBlendMtl. This feature allows you to layer and mix complex materials in a physically based way to achieve a photorealistic look.
Multi-matte render element
With the new Multi Matte render element you have even more control over your rendered images in compositing. It enables selective object isolation, efficient post-production workflows, and fine-tuned masking for achieving pixel-perfect precision in every render.
Hair & Fur
Create realistic carpets, rugs, animal pelts and even grass with Vantage’s support for V-Ray Fur. You can also achieve lifelike hair with precise highlights and customizable glint and glitter controls with the support for VRayHairNextMtl.
Displacement
Create intricate geometric details from textures, ideal for designing bas-reliefs, pavements, brick/stone walls, and similar structures that are challenging to model manually.
NVIDIA DLSS 3.5 denoiser
NVIDIA’s AI-powered DLSS 3.5 denoiser enhances rendering speeds by up to three times while preserving visual fidelity. It employs Ray Reconstruction to sharpen images and reduce noise, while panning around a scene.
Refraction glossiness
Create realistic frosted glass effects using the newly added refraction glossiness parameter in V-Ray Material.
Scene states
Assign different light setups, materials, object transformation, and post-process looks to different cameras. Add animations for smooth transitions between different states. Easily recall and send them for batch rendering.
Light creation and placement
You can now create various types of lights directly in Vantage. Use the advanced placement options to achieve lookdev directly in Vantage without any DCC dependency.
Camera grouping with states override
Enjoy a much better and more structured method of grouping cameras and assigning states to these groups. Perfect for over-the-shoulder discussion with clients.
HDR Monitor support
Make your projects extra radiant with HDR monitor support.
Deforming meshes
Bring people and vegetation to life and create richer animations for your project presentations.
Render Elements
Add the most popular render elements, as well as object and material masks, to fine-tune your images in post.
Support for Anima4D assets
Provides support for AXYZ high-quality 3D library of animated 4D people and crowds.
Extended animations
Take even more .vrscene animation effects into Vantage. From flickering and fading lights to animating the tiling offset, your animated materials, textures, and lights now work seamlessly in Vantage.
NVIDIA AI Denoiser with upscaling
Employ the NVIDIA AI Denoiser when rendering high-quality output to automatically remove noise. Use the upscaling mode to increase the frame rate and responsiveness in interactive rendering.
NVIDIA RTXDI
Add plenty of dynamic lights to your scene without worrying about performance or resource constraints. Vantage implements NVIDIA RTXDI with its Direct light reservoir sampling feature.
Support for multiple UV channels
Enrich your projects by creating sophisticated materials such as stacking labels or adding decals with newly added support for multiple UV channels.
Support for AMD GPUs
Vantage can now run on DXR-compatible* AMD graphics cards.
CHAOS VANTAGE — KEY FEATURES
Rendering
Real-time rendering
Render your scenes in 100% ray traced real-time through the power of DXR-compatible GPUs. Enjoy physically accurate cameras, lights, and materials while retaining game-like interactivity.
Live Link animation rendering
Get a live raytraced view of your scene, and render animations with a live link from 3ds Max, Maya, SketchUp, Rhino, Revit, and Cinema 4D. Changes you make in your scene will instantly appear in Chaos Vantage.
Denoising
Employ the Vantage native denoiser for real-time noise reduction, leverage the NVIDIA AI DLSS 3.5 Denoiser for high-quality output, or enhance denoising capabilities with the option of Intel Open Image Denoise.
Batch rendering
Easily queue camera views and animation sequence jobs in the render queue.
UI
Live link
Instantly sync changes done to the scene in your DCC without exporting vrscenes.
Material workflow
The material tab lets you easily preview, assign, replace, and search materials for an interactive workflow.
3D navigation
Navigate and direct your cameras using the popular 3DConnexion SpaceMouse controller.
HDR Monitor support
Make your projects extra radiant with HDR monitor support.
Animations & special effects
Animated vegetation
Vantage “Wind” parameter makes supported Cosmos vegetation assets sway realistically, adding realism to your scenes.
Deformed meshes
Animate people and vegatation and create richer animations for your project presentations.
Animation Editor
Easily create animations by dropping cameras, adjusting length, adding transitions and exporting video or image sequences.
Scattering fog
Set the mood for your scenes with realistic environmental effects such as god rays, light shafts through windows, streetlights, with volumetric fog with realistic light scattering.
Lighting
Global Illumination
Vantage GI is developed to provide maximum lighting accuracy at interactive rendering speed.
Sun & Sky
Render realistic daylight for any hour of the day and create any type of cloudy sky with the user-friendly yet powerful procedural cloud system.
Geolocated time of day
Perform accurate light studies by quickly and easily setting up the sun for a given date, time and location. Create daylight time-lapse animations with minimum effort.
Accurate lights
From physically accurate Area lights, to IES lights with real world measured light distribution, to simplified point and spot lights, Vantage renders your lights with raytraced accuracy.
Camera
Real-world cameras
Use real world camera parameters and work like a virtual photographer — add depth of field and motion blur to your renders.
Scene states
Assign different light setups, materials, object transformation, and post-process looks to different cameras. Add animations for smooth transitions between different states. Easily recall and send them for batch rendering.
Auto Exposure
The camera exposure adjusts automatically as you navigate in your scene.
Virtual reality
See your world from a whole new perspective. Vantage supports head tracking and rendering to HMD headsets, enabling exciting interactive experiences.
Materials & textures
Dynamic textures
Vantage automatically resizes the scene textures and uses the most optimal size. This greatly improves memory efficiency and allows you to load even larger scenes.
Normal maps
Add depth detail like bumps and dents to improve the realism of your surface material.
Image sequences as textures
Turn the TV on or light up the fireplace by using image file lists to animate textures.
Randomizer
Remove repeating patterns and add more realism to your textures using randomization controls.
Shading support
Support for Clear coat in V-Ray Material, V-Ray 2 Sided Material, Glossy Fresnel reflections, Substance textures, VRayBlendMtl, V-Ray MultiSubTex, MultiTexture, ForestColor, Normal maps, and more.
Material Coat
Add reflective coating to your material to achieve effects like varnished wood or metallic paint.
Multiple UV channels
Enrich your projects by creating sophisticated materials such as stacking labels or adding decals with newly added support for multiple UV channels.
Refraction glossiness
Create realistic frosted glass effects using the refraction glossiness parameter in V-Ray Material.
Geometry
Chaos Cosmos integration
A collection of high-quality, render-ready 3D assets, HDR images and materials that quickly add believable entourage to your interior or exterior scene.
Chaos Scatter
Populate your scenes with millions of objects in just a few clicks. Our new scatter tool allows you to quickly and easily create forests, fields, crowds, and more.
Displacement
Create intricate geometric details from textures, ideal for designing bas-reliefs, pavements, brick/stone walls, and similar structures that are challenging to model manually.
Hair & Fur
Create realistic carpets, rugs, animal pelts and even grass with Vantage’s support for V-Ray Fur. You can also achieve lifelike hair with precise highlights and customizable glint and glitter controls with the support for VRayHairNextMtl.
Post production
Render Elements
Add the most popular render elements, as well as object and material masks to fine tune your images in post.
Filmic Tonemapping
Simulate different real-world films’ color gamma to color correct images.
Color correction
Remap the image colors using present color corrections from a LUT file.